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Media Design School Masterclass: Game Level Design

10 Feb 2014
Laura Dubuk’s gameography features many of the biggest titles from the past ten years. She began working as an independent contractor for Valve in 2001 with Half-Life 2, and has since desig

Laura Dubuk’s gameography features many of the biggest titles from the past ten years.  She began working as an independent contractor for Valve in 2001 with Half-Life 2, and has since designed, modelled and textured environments for projects like Team Fortress 2, Left 4 Dead and Portal 2.

During a weekend workshop - March 22 and 23 at Media Design School - Laura will discuss the development of multi-award winning Portal 2 and cover level design, digital painting, character design and a portfolio critique. There are just 20 spaces available for this workshop. 

Tickets available now: https://www.eventbrite.co.nz/e/media-design-school-masterclass-with-laur...