Laura Dubuk’s gameography features many of the biggest titles from the past ten years. She began working as an independent contractor for Valve in 2001 with Half-Life 2, and has since designed, modelled and textured environments for projects like Team Fortress 2, Left 4 Dead and Portal 2.
During a weekend workshop - March 22 and 23 at Media Design School - Laura will discuss the development of multi-award winning Portal 2 and cover level design, digital painting, character design and a portfolio critique. There are just 20 spaces available for this workshop.
Tickets available now: https://www.eventbrite.co.nz/e/media-design-school-masterclass-with-laur...